- Revenue
- 600
- Profit
- 500
- Kegs
- 1,700
- Jars
- 1,250
Stardew Valley Tool
Crop Profit Calculator
Compare crop profit per season with quality multipliers and Tiller profession effects. Built for quick in-game route planning on desktop and mobile.
Crop Settings
Calculation Assumptions (How it works)
- Planting: Assumes you plant today (Day 0).
- Season Constraint: Calculations are capped by the 28-day season limit or your custom daysLeft.
- Profit:
(Total Harvests * Sell Price) - Seed Cost - Gold/Day: Total Profit divided by daysLeft.
Why this result wins
Top pick: Strawberry
- Profit formula: 600 - 100 = 500
- Revenue per harvest: 120
- Estimated seed cost: 100
Main factors in this run
- Season / daysLeft window: spring Β· 28
- Crop quality multiplier: normal
- Tiller on/off: off
- Profession setup: none
- Artisan column uses kegs vs jars math
A/B quick comparison
Top 2 plans from current filters
Data quality & traceability
- Data version: 2026.02.23
- Last updated: 2026-02-23
- Sources: Stardew Valley Wiki - Crops Β· Stardew Valley Wiki - Keg Β· Stardew Valley Wiki - Preserves Jar Β· Project Crop Dataset (crops.json)
One click opens a prefilled issue template with your current preset.
- Revenue
- 400
- Profit
- 200
- Kegs
- 1,000
- Jars
- 700
- Revenue
- 350
- Profit
- 190
- Kegs
- 890
- Jars
- 627.5
- Revenue
- 240
- Profit
- 180
- Kegs
- 660
- Jars
- 480
- Revenue
- 440
- Profit
- 160
- Kegs
- 1,040
- Jars
- 710
- Revenue
- 360
- Profit
- 120
- Kegs
- 840
- Jars
- 570
- Revenue
- 210
- Profit
- 90
- Kegs
- 510
- Jars
- 352.5
- Revenue
- 150
- Profit
- 60
- Kegs
- 360
- Jars
- 247.5
- Revenue
- 120
- Profit
- 40
- Kegs
- 280
- Jars
- 190
- Revenue
- 0
- Profit
- 0
- Kegs
- 0
- Jars
- 0
- Revenue
- 540
- Profit
- -1,960
- Kegs
- -880
- Jars
- -1,285
View Full Spring Tier List Guide
How is this calculator ranking crops?
It compares seasonal total profit and gold per day with regrow logic, quality multipliers, and optional Tiller bonus.
Does this include artisan processing profit?
Not yet. This page focuses on direct crop selling value for quick in-season planting decisions.
Can I use this for Year 1 Spring planning?
Yes. Keep quality at Normal and Tiller Off for a realistic early-game baseline route.
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